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Thursday, 21 July 2005: 3:45 PM-5:00 PM
Yerba Buena Salon 14-15 (San Francisco Marriott)
J-1: 4 Squares, 3 Stooges, and 2 Much Fun!
Detailed Description:There are many opinions surrounding the issues involved with developing games and interactive activities for online learning. Presented via a game format, this panel will attempt to win over the audience by engaging them in an active learning environment. Discussions will revolve around important issues in the design and development of interactive activities and games. This presentation is sure to evoke stimulating conversation among panelists and participants alike!
Presentation Format:Panel
Topic:Enabling learning: Effective instructional practices and flexible design models
Target Audience:Academic Technology Directors, Course Designers, E-learning Managers, Faculty and Other Instructors, Institutional Research and Assessment Staff, K-12 Educational Staff, Senior Administrators, System Administrators
Appropriate Audience Level:Beginning or new users of WebCT, Experienced WebCT users
Abstract Text:There are many opinions surrounding the issues involved with developing games and interactive activities for online learning. Presented via a game format, this panel will attempt to win over the audience by engaging them in an active learning environment. Discussions will revolve around important issues in the design and the development of interactive activities and games. This presentation is sure to evoke stimulating conversation among panelists and participants alike!

Session Leader:Robert J. Clougherty
Institute for Technological Scholarship
Co-presenters:Sandy Mills-Alford
AliveTek, Inc.

Bonita Bray
University of Alberta

John Krutsch
Utah Valley State College

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